Kindercoding unplugged : screen-free activities for beginners
Record details
- ISBN: 9781605547091
- ISBN: 9781605547107
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Physical Description:
print
173 pages : color illustrations ; 28 cm - Edition: First edition.
- Publisher: St. Paul, MN : Redleaf Press, 2020.
- Copyright: ©2020
Content descriptions
Bibliography, etc. Note: | Includes bibliographical references and index. |
Formatted Contents Note: | From following a map to coding our own journey -- Connecting Reggio Emilia to computational thinking -- Introducing and manipulating the coding board -- Mindful makers -- Creating a sense of community using unplugged coding -- Creative coding -- Coding to support literacy -- Coding to encourage playful math. |
Search for related items by subject
Subject: | Computer programming -- Study and teaching (Early childhood) Early childhood education -- Activity programs Reggio Emilia approach (Early childhood education) Computers and children |
Available copies
- 1 of 1 copy available at Decoda Literacy Library.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Holdable? | Status | Due Date |
---|---|---|---|---|---|---|
Decoda Literacy Library | 372.35 M35 2020 (Text) | 35410000061903 | General Collection | Volume hold | Available | - |
- Baker & Taylor
Kindergarten teacher Deanna Pecaski McLennan, PhD, takes readers on a journey through her own classroom and how sheâs actively cultivating computational thinking in her students through a Reggio Emilia lens and emergent curriculum. Using photos, vignettes, narrative, and more than eighty unplugged coding activities, this book will help readers better understand what coding is and how they can begin to implement easy and developmentally appropriate coding games and activities into their early childhood programs. - Baker & Taylor
"Many programs and schools understand the importance of teaching twenty-first-century competencies, but when it comes to coding, many educators feel lost. This book aims to bridge that knowledge gap by providing the support and encouragement in order to get started with coding in classrooms"-- - Book News
McLennan, a kindergarten teacher in Canada, outlines activities to teach young children the concept of coding without using a device. She explains how to use familiar tools to practice coding, including activities that incorporate creativity, collaboration, pattern recognition, perseverance, and creation and emphasize metacognition, problem solving, and abstract thinking. She discusses computational thinking and its connection to Reggio Emilia teaching; using coding boards to represent the hardware of a computer; organizing the classroom environment and materials to promote a maker mindset connected to computational thinking; creating a sense of community through unplugged coding; using creative ways to engage children in computational thinking and coding, including art and music; and using coding to support literacy and encourage learning math. Annotation ©2021 Ringgold, Inc., Portland, OR (protoview.com) - Perseus Publishing
More than 80 screen-free, Reggio-inspired coding games and activities for the kindergarten classroom. - Perseus Publishing
Kindergarten teacher Deanna Pecaski McLennan, PhD, takes readers on a journey through her own kindergarten classroom and how sheâs actively cultivating computational thinking in her students through a Reggio Emilia lens and emergent curriculum. Using photos, vignettes, narrative, and more than eighty unplugged coding activities, this book will help readers better understand what coding is and how they can begin to implement easy and developmentally appropriate coding games and activities into their early childhood programs.