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The dyscalculia toolkit : supporting learning difficulties in maths  Cover Image Book Book

The dyscalculia toolkit : supporting learning difficulties in maths / Ronit Bird.

Bird, Ronit. (Author).

Summary:

This book presents over 200 activities and 40 games designed to support learners who have difficulty with maths and numbers. Includes an explanation of dyscalculia. The focus is on activities, not worksheets. The CD contains an introduction to Cuisenaire rods and other concrete manipulatives as well as resources for printing activity sheets and game boards.

Record details

  • ISBN: 9781446267189 (hbk.)
  • ISBN: 1446267180 (hbk.)
  • ISBN: 9781446267196 (pbk.)
  • ISBN: 1446267199 (pbk.)
  • Physical Description: xii, 146 p. : ill. ; 30 cm. + 1 CD-ROM (4 3/4 in.)
  • Edition: 2nd ed.
  • Publisher: London ; SAGE, c2013.

Content descriptions

General Note:
Previous ed.: London: Paul Chapman, 2007.
CD-ROM.
Bibliography, etc. Note:
Includes bibliographical references (p. [144]) and index.
Formatted Contents Note:
Introduction -- section 1: Early number work with numbers up to 10 -- Section 2: Basic calculation with numbers above 10 -- Section 3: Place value -- Section 4: Times tables, multiplication and division.
Subject: Acalculia in children.
Acalculia > Patients > Education.
Mathematics > Study and teaching > Activity programs.
Special education > Mathematics.
Special education > Activity programs.
Games in mathematics education.

Available copies

  • 1 of 1 copy available at Decoda Literacy Library. (Show)

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Holdable? Status Due Date
Decoda Literacy Library 510 B57 2013 (Text) 35410000054650 General Collection Volume hold Available -

Author's biographical details x
About the CD xi
Introduction 1(16)
What does this book contain?
1(1)
Why is there such a strong emphasis on games?
2(1)
How to use this book
3(1)
What is dyscalculia?
4(1)
What are the indicators for dyscalculia?
4(1)
What about learners with other specific learning difficulties?
5(1)
What kind of teaching do dyscalculic learners need?
6(1)
What's next, after working through this book?
7(2)
Table: Summary of the main teaching points addressed by the games in The Dyscalculia Toolkit
9(2)
Table: All the activities and games in The Dyscalculia Toolkit listed according to their numeracy topic or main teaching points
11(6)
Section 1 Early Number Work With Numbers Up To 10
17(37)
Overview
17(1)
What are the main problems?
18(1)
How to help
18(1)
Activities and games
Activity - Make dot patterns for the numbers 1 to 10
19(1)
Activity - Make transparent dot pattern cards for the numbers 1 to 5
20(1)
Game - Make 5
21(1)
Activity - Explore smaller numbers inside larger numbers
22(1)
Activity - Change one dot pattern into another
23(1)
Activity - Change dot patterns by adding or subtracting
24(1)
Activity - Use dot patterns to explore the idea of odd and even
25(1)
Game - Collect 5
25(1)
Activity - Sort and re-sort a set of dominoes
26(1)
Activity - Apply logic to find new component facts from given facts
27(1)
Activities - Become familiar with Cuisenaire rods
28(1)
Activity - Explore odd and even with Cuisenaire rods and with money
29(1)
Game - Odd and Even Collectors
30(1)
Game - Draw Your Race on a Number Line
31(1)
Activities - Use Cuisenaire rods to learn all components of the numbers 1-10
32(1)
Activity - Make and read equations with Cuisenaire rods
33(1)
Activities - Draw and record equations in writing
34(1)
Activity - Make up word problems to match a given number fact
35(1)
Game - Cover the Numbers, or Shut the Box
35(2)
Game - Clear the Deck
37(1)
Activity - Make a bead string, in two colours, of 10 beads
37(1)
Activities - Learn complements of 10 with the bead string
38(1)
Game - How Many Beads? How Many Are Hidden?
39(1)
Activity - Find complements of 10 with Cuisenaire rods
39(1)
Game - Complements Number Search
40(1)
Game - Complements Ping Pong
41(1)
Game - Ten in a Bed
41(1)
Activities - Explore and learn the doubles up to 5 + 5
42(1)
Activities - Estimate and measure using Cuisenaire rods
43(2)
Activities - Focus on plus/minus 1 and plus/minus 2
45(1)
Game - Who Has the Most Equations?
46(1)
Activity - Compare the difference and equalise
47(1)
Activities - Hidden quantity subtraction
48(1)
Activity - Teach complementary addition
49(1)
Activity - Complementary addition on a number line
50(1)
Activity - Use reasoning to find near-complements and near-doubles
51(1)
Activity - Identify which strategy works best in different situations
51(1)
Activities - Use money for component work
52(2)
Section 2 Basic Calculation With Numbers Above 10
54(31)
Overview
54(1)
What are the main problems?
54(1)
How to help
55(1)
Activities and games
Activity - Connect the numbers 10-20 with the numbers below 10
56(1)
Activities - Focus on the `teen' numbers
57(1)
Activities - Explore the numbers between 10 and 20 with Cuisenaire rods
58(2)
Activities - Locate 2-digit numbers and put them in context
60(2)
Activities - Complements to 20
62(2)
Activity - Complements to larger multiples of 10
64(1)
Activity - Complements on a number line
65(1)
Activity - Introduce bridging through 10 with Cuisenaire rods
65(1)
Game - Five and What's Left
66(1)
Activity - Bridge through 10 on a number line
67(1)
Activity - Practise bridging and reinforce the commutativity of addition
68(1)
Activity - Bridge through multiples of 10 on a number line
68(1)
Game - Race Along a Number Line and Bridge
69(1)
Game - Race to the End of the Number Line
69(1)
Activity - Complementary addition, or subtraction by adding
70(1)
Activity - Complementary addition for subtracting round numbers
71(2)
Activity - Harder complementary addition on a number line
73(1)
Activity - A flexible approach to partitioning
74(1)
Activities - Explore partitioning methods for 2-digit mental additions
74(1)
Activity - Teach an alternative written method for column addition
75(1)
Activity - Show how to avoid decomposition in subtraction
76(1)
Activities - Complements to 100
76(2)
Game - Keep the Change!
78(1)
Activity - Learn the doubles up to 10 + 10
79(1)
Activities - Practise and extend the doubles facts
80(1)
Activity - Halving is the opposite of doubling
80(1)
Activity - Find half of round numbers
81(1)
Activity - Function machines for doubling and halving
81(1)
Activity - Use reasoning to find near-complements and near-doubles
82(1)
Activity - 9 is almost 10
82(1)
Activity - The Basic 8 strategies
83(1)
Activity - Identify which strategy works best in different situations
84(1)
Section 3 Place Value
85(29)
Overview
85(1)
A note about the threefold nature of the column labelling system
85(1)
What are the main problems?
86(1)
How to help
86(1)
Activities and games
Activities - Exchange units into tens
87(1)
Activities - Concrete counting on place value mats
88(1)
Game - Magic 10s
89(1)
Activities - Make a 20-step staircase and explore the `teen' number names
90(1)
Activity - Cover 20
90(1)
Game - Race to Cover 100
91(1)
Game - Four Throws to Reach 100
91(1)
Activities - Make and read numbers made of Cuisenaire rods or base-10 materials
92(1)
Games - Dice and Spinner Games
93(1)
Activities - Practise subtraction and decomposition with concrete materials
93(1)
Game - Spot the Decomposition
94(1)
Activities - Use a Spike Abacus
95(1)
Game - Win Counters on a 100-Square
95(2)
Game - Race through a 100-Square
97(1)
Activities - Practise adding and subtracting 10 and 100
97(1)
Game - Steer the Number
98(1)
Activity - Transform a 2-digit number in two steps
99(1)
Activity - Teach the threefold repeating pattern: units, tens and hundreds
99(1)
Activities - Explore place value as a shorthand
100(1)
Activities - Read and write multi-digit numbers
100(1)
Activities - Build up large numbers, one column at a time
101(1)
Activity - What is the value of...
102(1)
Game - 2-Digit Sequences
103(1)
Game - 3-Digit Sequences with the Focus on Tens
104(1)
Game - Place Value Boxes
105(1)
Game - Calculator Skittles
106(1)
Activity - Partition numbers into tens and units in various ways
107(1)
Activity - Split off the `teen' numbers
107(1)
Game - Jump 10
108(1)
Activities - Locate any number on a number line
109(1)
Game - The Six-Card Rounding Game
110(1)
Game - The Rounding Challenge
110(1)
Activity - Teach x 10 and ÷ 10 as a shift between columns
111(1)
Activity - Extend place value thinking to decimals
112(1)
Activity - Connect decimal place value notation to money
113(1)
Section 4 Times Tables, Multiplication And Division
114(30)
Overview
114(1)
What are the main problems?
114(1)
How to help
115(1)
Activities and games
Activities - Build small numbers out of equal sized-groups
116(1)
Activity - Connect division to multiplication from the very beginning
117(1)
Activity - Illustrate simple word problems
117(1)
Activity - Use Cuisenaire rods to show that multiplication is commutative
118(1)
Activities - Use Cuisenaire rods to connect multiplication and division
119(2)
Activity - Connect step-counting (repeated addition) with multiplication
121(1)
Activity - Step--count one or two steps from various tables facts
122(1)
Activity - Practise mental step-counting from given tables facts
123(1)
Activities - Make times tables patterns on a 100-square
124(1)
Activities - Make times tables patterns on number lines
125(1)
Activities - Double means `multiply by 2'
126(1)
Activity - x 5 is half of x 10
126(1)
Activity - Find all the steps of any times table by reasoning from key facts
127(2)
Activity - x 9 is almost x 10
129(1)
Games to practise individual times tables using self-correcting cards
129(1)
Game - Don't Walk if You Can Take the Bus
130(2)
Game - The Mouse Tables Game
132(1)
Activity - Construct a multiplication grid
133(2)
Activity - Complete a partially-filled multiplication grid
135(1)
Game - Multiples from the 1--6 Times Tables
136(1)
Activity - Harder mixed tables practice
137(1)
Game - Factors
138(2)
Activity - Diagrammatic practice of the area model of multiplication
140(1)
Activity - Use rectangle sketches to help derive new multiplication facts
140(1)
Activities - Change the shape of the multiplication rectangle
141(1)
Game - Areas on a Grid
142(2)
Suggestions for further reading 144(1)
Index 145

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