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Worth a thousand words : using graphic novels to teach visual and verbal literacy  Cover Image Book Book

Worth a thousand words : using graphic novels to teach visual and verbal literacy

Jaffe, Meryl (author.). Hurwich, Talia, (author.).

Record details

  • ISBN: 9781119394327
  • ISBN: 1119394325
  • Physical Description: print
    xii, 163 pages ; 24 cm
  • Edition: First edition.
  • Publisher: San Francisco, CA : Jossey-Bass, A Wiley Brand, [2019]

Content descriptions

Bibliography, etc. Note: Includes bibliographical references and index.
Formatted Contents Note: Machine generated contents note: 1. Graphic Novels: Fears and Facts -- Fears -- Facts -- How and Where to Find Graphic Novels -- Moving Forward: Using this Book to Help You Read and Integrate Graphic Novels into Your Curricula -- 2. Why Use Graphic Novels? Why Now? -- Graphic Novels Improve and Enhance Teaching Methods -- Graphic Novels Motivate All Kinds of Readers and Learners -- Responding to the Naysayers: The Complex History of Graphic Novels and Why Now Is the Time to Use Them -- References -- 3. Foundational Skills in Graphic Novels, Part 1: Reading Pictures -- Visual Literacy: Teaching How to Critically Read an Image -- This Assessment: Understanding What to Expect Developmentally -- Teaching Visual Literacy Skills to Your Students -- Moving On -- 4. Foundational Skills in Graphic Novels, Part 2: How to Teach Graphic Novels -- Anatomy of a Graphic Novel: Panels -- Anatomy of a Graphic Novel: Narrative, Text, and Thought Balloons -- Gutters -- Putting This All Together and Taking a Page for a Spin -- Taking These Basics Further -- 5. Motivation -- Getting to Know Your Students -- Are Your Students Comfortable Taking Risks? -- Are Your Students Artistic? -- Leveraging Collaboration and Group Work -- Leveraging Student Affinities -- 6. Using Graphic Novels to Teach Reading -- Addressing the Challenges of Integrating Graphic Novels into Your Reading Curriculum -- Using Graphic Novels for Reading Instruction -- Graphic Novels and Literary Devices -- Graphic Novels and Character Development -- 7. Graphic Novels and the Writing Process -- Using Graphic Novels to Teach Writing Prose Fiction -- Using Graphic Novels to Teach Writing Prose Nonfiction -- Writing Graphic Novels -- 8. Graphic Novels and Content-Area Curriculum -- Reasons for Using Graphic Novels in Your Math Classroom -- Reasons for Using Graphic Novels in Your Social Studies Classroom -- Reasons for Using Graphic Novels in Your Science Classroom -- 9. Final Words -- Where We've Come From -- Where We're Heading -- Where We May Continue Together -- For Making Comics and Graphic Novels -- For Creating Storyboards -- Additional Links and Resources.
Subject: Graphic novels in education
Visual literacy -- Study and teaching

Available copies

  • 1 of 1 copy available at Decoda Literacy Library.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Holdable? Status Due Date
Decoda Literacy Library 371.33 J34 2019 (Text) 35410000060749 General Collection Volume hold Available -

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